In this one-week task the students should test and analyse the Nintendo Wii game console and her controller, the Wii Fit.
After analysing the good and bad points the students should join in groups of 2 and create a game concept for the Wii, paper prototype it and test it with students outside of the group and finally make an evidencing until the end of the week.
Our proposal was centre in a unconventional and never used before way to use the Wii Fit. Instead of stay on top of the controller, the user lay down with his chest in the controller. The tests presented us with an amazing discover. This way of using the controller is much more sable and easy, being able to reach new records in the games much faster.
The game concept is a futuristic wing suit skydiving game simulator, where the player has to reach different shining bug clouds to get points and power to his boosters.
As evidencing we created a movie-clip, showing the fly experience that is felt in the game, and also showing some snapshot of what the game should look like.
Wii Fit week Task
04/03/2009 by rubenconstanco
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Wow, this is so cool! Would you mind if we printed a blurb about this in our magazine, Parachutist? E-mail us at communications@uspa.org. Thanks!
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